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Myth Orphans of Ovenstein – News Update April 2024

26. April 2024

In this news update for Myth Orphans of Ovenstein, we do a deep dive on Item Cards and Fate Cards. Both of these card types are improvements gained by the heroes for succeeding at combat scenes. The Fate Cards represent incorporeal improvements—the heroes learn from their experience or become favored by fortune. In comparisson, the Item Cards are more tangible in nature, gained by looting fallen enemies or bought at the market place for hard earned gold coins.

All Fate Cards and many of the Item Cards come with Fate Abilities. During each attack test, a hero rolls a number of Fate Dice, and may then place them on the corresponding spaces of a Fate Ability to trigger its effect. For example, if the hero rolls a Trintiy symbol (the purple triangle), they may place it on the Fate Ability of the “The Scholar” Fate Card to heal 1 vitality, if their vitality is currently 3 or less. Or, if they roll a Trinity and an Abyss symbol (the black circle), they may trigger the Fate Ability on the “Forsaken Tome” to reduce the Darkness by 1, by also reducing their vitiality by 2.

In order to accommodate the Fate Symbol slots, the Item Cards and Fate Cards are no longer mini size, but now come in a regular card size instead. A hero may have any number of Fate Cards, but may only activate 1 of them at the start of a combat while they are at Novice level. When a hero advances to Journeyman level, they may have 2 active Fate Cards at the same time, and 3 cards upon reaching Master level.

For Item Cards, a hero has 6 item slots on their Hero Board: The primary and secondary hand, an armor slot, helm slot, and accessories slot, as well as an inventory slot (the hero’s packpack), which can hold up to 6 items. The slot icon at the top right of each Item Card indicates where you can equip it. To provide its bonuses and Fate Ablities, an item must be equipped in one of the 5 active slots, while items in the inventory may only be used if they are consumables, like the “Plentiful Potato Salad.” Some items are two-handed, like the “Longbow,” so they occupy both the primary and secondary slot at the same time.

There are of course some more intricacies, but this is generally how items, Fate Cards, and Fate Abilities work. We hope you liked this little insight and look forward to our next installment next month. Keep that feedback coming, so we know which topics to focus on next.

Christian Lonsing
ÜBER DEN/DIE AUTORIN

Jung gebliebener Großer Alter. Spiele-Schmied und Aventuria Oberdämon. Kennt jedes Spiel und hat überall schon seine Finger drin gehabt. Trägt meistens Handschuhe. Kann keinen Absatz schreiben, ohne mindestens einen Kalauer unterzubringen.

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