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It's you and your friends against the darkness!

Welcome to MYTH

MYTH is a fully co-operative fantasy board game in which players take on the role of one of 5 different heroes working together to defeat the Darkness. This website is not finished yet and will be updated in the future.

Our latest MYTH news:

  • Myth Orphans of Ovenstein – News Update March 2024 - Today, we will provide you with more insights into the Myth Orphans of Ovenstein rules, specifically card resolution and attacks. Card resolution is an important new game term, because it describes the whole process of playing an Action Card and resolving its effects. The timing of game effects has caused a lot of confusion in […]
  • News about Orphans of Ovenstein - In this news update, we will answer your most pressing questions regarding the upcoming Myth Orphans of Ovenstein Kickstarter set. We realize that the Myth community comprises many different types of players with different needs, and to address all of them, we currently plan that the new Kickstarter will come in 3 different tiers. Please note that these […]
  • Orphans of Ovenstein - You have asked us to go a little bit more into detail about the upcoming „Orphans of Ovenstein“ box. We are still in the middle of designing the adventure, so things might change, but our current plan is to make it into a stand-alone box that has everything in it for playing the whole new […]
  • MYTH: Journeyman – FAQ - We answer your most frequently asked questions about the MYTH: Journeyman kickstarter.

MYTH

It's you against the darkness in this fully co-operative fantasy board game!

What is MYTH?

Myth is a fully co-operative fantasy game. Players take on the role of one of 5 different heroes working together to defeat the Darkness. Each hero has a different skill set which represented by a unique deck of cards. Players spend Action Points by using cards.

Screenshot Galerie

Künstler: Christiane Ebrecht
Künstler: Hannah van den Hoeoevel
Künstler: Carina Wittrin
Künstler: Carina Wittrin
Künstler: Carina Wittrin

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Drive-thru

All our 2.0 materials are on DrivethruRPG as PDF or Print on Demand!

Drive-thru
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Discord Channel

Join our MYTH Discord channel to connect with the community!

Join here!

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Fan rules

You are a fan of MYTH and would like to brighten up your home page, blog or self-created content with official illustrations? You would like to do a let’s play on Twitch or YouTube? If so, you should pay a visit to our Fan rules or contact us at feedback@ulisses-spiele.de.

Our MYTH team!

Because of our amazing MYTH team we're able to give you folks content on a regular basis!

Markus Plötz

chief-in-Editor

Markus Plötz is not only the owner of Ulisses Spiele, but also its CEO. Nevertheless, he does not miss the opportunity to lend a hand with selected games. At MYTH, he and Christian Lonsing form a congenial team that has already impressively demonstrated its clout with the Aventuria Adventure Card Game. The aim of MYTH is nothing less than a „Next Level Game“!

Christian Lonsing

game design & layout

Christian Lonsing is a seasoned editor with a large number of successful games under his belt, most notably the Aventuria Adventure Card Game. He has accompanied MYTH from its earliest days at Ulisses (overseeing the german version of MYTH 2.0), through numerous iterations, all the way to the present.

Viktoria Umbach

marketing & communication

Viktoria Umbach acts as our MYTH news reporter. She handles to communication beween the community and Ulisses. From emails, blog posts and updates, Viktoria accompanies or writes it all and will keep you up to date!

Aventurien – Kontinent der Kaiser, Kalifen und Königinnen. Fernab der offiziellen Diplomatie ringen Geheimbünde und verschworene Kulte um Macht und Einfluss. In schummrigen Tavernen werden Abenteurer angeworben, um sich im Intrigenspiel einen Vorteil zu sichern.

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Aventurien – Kontinent der Kaiser, Kalifen und Königinnen. Fernab der offiziellen Diplomatie ringen Geheimbünde und verschworene Kulte um Macht und Einfluss. In schummrigen Tavernen werden Abenteurer angeworben, um sich im Intrigenspiel einen Vorteil zu sichern.

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Die Welt von HeXXen 1733 ist wie die unsere – und doch ganz anders. Grausame Kreaturen aus Märchen und Sagen sind Realität im Jahr 1733 n. Chr. Hexen, Werwölfe, Schwarzmagier, Dämonen und Vampire trachten nach dem Seelenheil der Menschheit. Du hast dir geschworen, die Kreaturen der Nacht dahin zurückzutreiben, woher sie kommen – in die Feuer der Hölle! 

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